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<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg" xmlns:x86="http://www.felixcloutier.com/x86"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><link rel="stylesheet" type="text/css" href="style.css"></link><title>MULPS
— Multiply Packed Single Precision Floating-Point Values</title></head><body><header><nav><ul><li><a href='index.html'>Index</a></li><li>December 2023</li></ul></nav></header><h1>MULPS
— Multiply Packed Single Precision Floating-Point Values</h1>
<table>
<tr>
<th>Opcode/Instruction</th>
<th>Op / En</th>
<th>64/32 bit Mode Support</th>
<th>CPUID Feature Flag</th>
<th>Description</th></tr>
<tr>
<td>NP 0F 59 /r MULPS xmm1, xmm2/m128</td>
<td>A</td>
<td>V/V</td>
<td>SSE</td>
<td>Multiply packed single precision floating-point values in xmm2/m128 with xmm1 and store result in xmm1.</td></tr>
<tr>
<td>VEX.128.0F.WIG 59 /r VMULPS xmm1,xmm2, xmm3/m128</td>
<td>B</td>
<td>V/V</td>
<td>AVX</td>
<td>Multiply packed single precision floating-point values in xmm3/m128 with xmm2 and store result in xmm1.</td></tr>
<tr>
<td>VEX.256.0F.WIG 59 /r VMULPS ymm1, ymm2, ymm3/m256</td>
<td>B</td>
<td>V/V</td>
<td>AVX</td>
<td>Multiply packed single precision floating-point values in ymm3/m256 with ymm2 and store result in ymm1.</td></tr>
<tr>
<td>EVEX.128.0F.W0 59 /r VMULPS xmm1 {k1}{z}, xmm2, xmm3/m128/m32bcst</td>
<td>C</td>
<td>V/V</td>
<td>AVX512VL AVX512F</td>
<td>Multiply packed single precision floating-point values from xmm3/m128/m32bcst to xmm2 and store result in xmm1.</td></tr>
<tr>
<td>EVEX.256.0F.W0 59 /r VMULPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst</td>
<td>C</td>
<td>V/V</td>
<td>AVX512VL AVX512F</td>
<td>Multiply packed single precision floating-point values from ymm3/m256/m32bcst to ymm2 and store result in ymm1.</td></tr>
<tr>
<td>EVEX.512.0F.W0 59 /r VMULPS zmm1 {k1}{z}, zmm2, zmm3/m512/m32bcst {er}</td>
<td>C</td>
<td>V/V</td>
<td>AVX512F</td>
<td>Multiply packed single precision floating-point values in zmm3/m512/m32bcst with zmm2 and store result in zmm1.</td></tr></table>
<h2 id="instruction-operand-encoding">Instruction Operand Encoding<a class="anchor" href="#instruction-operand-encoding">
</a></h2>
<table>
<tr>
<th>Op/En</th>
<th>Tuple Type</th>
<th>Operand 1</th>
<th>Operand 2</th>
<th>Operand 3</th>
<th>Operand 4</th></tr>
<tr>
<td>A</td>
<td>N/A</td>
<td>ModRM:reg (r, w)</td>
<td>ModRM:r/m (r)</td>
<td>N/A</td>
<td>N/A</td></tr>
<tr>
<td>B</td>
<td>N/A</td>
<td>ModRM:reg (w)</td>
<td>VEX.vvvv (r)</td>
<td>ModRM:r/m (r)</td>
<td>N/A</td></tr>
<tr>
<td>C</td>
<td>Full</td>
<td>ModRM:reg (w)</td>
<td>EVEX.vvvv (r)</td>
<td>ModRM:r/m (r)</td>
<td>N/A</td></tr></table>
<h2 id="description">Description<a class="anchor" href="#description">
</a></h2>
<p>Multiply the packed single precision floating-point values from the first source operand with the corresponding values in the second source operand, and stores the packed double precision floating-point results in the destination operand.</p>
<p>EVEX encoded versions: The first source operand (the second operand) is a ZMM/YMM/XMM register. The second source operand can be a ZMM/YMM/XMM register, a 512/256/128-bit memory location or a 512/256/128-bit vector broadcasted from a 32-bit memory location. The destination operand is a ZMM/YMM/XMM register conditionally updated with writemask k1.</p>
<p>VEX.256 encoded version: The first source operand is a YMM register. The second source operand can be a YMM register or a 256-bit memory location. The destination operand is a YMM register. Bits (MAXVL-1:256) of the corresponding destination ZMM register are zeroed.</p>
<p>VEX.128 encoded version: The first source operand is a XMM register. The second source operand can be a XMM register or a 128-bit memory location. The destination operand is a XMM register. The upper bits (MAXVL-1:128) of the destination YMM register destination are zeroed.</p>
<p>128-bit Legacy SSE version: The second source can be an XMM register or an 128-bit memory location. The destination is not distinct from the first source XMM register and the upper bits (MAXVL-1:128) of the corresponding ZMM register destination are unmodified.</p>
<h2 id="operation">Operation<a class="anchor" href="#operation">
</a></h2>
<h3 id="vmulps--evex-encoded-version-">VMULPS (EVEX Encoded Version)<a class="anchor" href="#vmulps--evex-encoded-version-">
</a></h3>
<pre>(KL, VL) = (4, 128), (8, 256), (16, 512)
IF (VL = 512) AND (EVEX.b = 1) AND SRC2 *is a register*
THEN
SET_ROUNDING_MODE_FOR_THIS_INSTRUCTION(EVEX.RC);
ELSE
SET_ROUNDING_MODE_FOR_THIS_INSTRUCTION(MXCSR.RC);
FI;
FOR j := 0 TO KL-1
i := j * 32
IF k1[j] OR *no writemask*
THEN
IF (EVEX.b = 1) AND (SRC2 *is memory*)
THEN
DEST[i+31:i] := SRC1[i+31:i] * SRC2[31:0]
ELSE
DEST[i+31:i] := SRC1[i+31:i] * SRC2[i+31:i]
FI;
ELSE
IF *merging-masking* ; merging-masking
THEN *DEST[i+31:i] remains unchanged*
ELSE ; zeroing-masking
DEST[i+31:i] := 0
FI
FI;
ENDFOR
DEST[MAXVL-1:VL] := 0
</pre>
<h3 id="vmulps--vex-256-encoded-version-">VMULPS (VEX.256 Encoded Version)<a class="anchor" href="#vmulps--vex-256-encoded-version-">
</a></h3>
<pre>DEST[31:0] := SRC1[31:0] * SRC2[31:0]
DEST[63:32] := SRC1[63:32] * SRC2[63:32]
DEST[95:64] := SRC1[95:64] * SRC2[95:64]
DEST[127:96] := SRC1[127:96] * SRC2[127:96]
DEST[159:128] := SRC1[159:128] * SRC2[159:128]
DEST[191:160] := SRC1[191:160] * SRC2[191:160]
DEST[223:192] := SRC1[223:192] * SRC2[223:192]
DEST[255:224] := SRC1[255:224] * SRC2[255:224].
DEST[MAXVL-1:256] := 0;
</pre>
<h3 id="vmulps--vex-128-encoded-version-">VMULPS (VEX.128 Encoded Version)<a class="anchor" href="#vmulps--vex-128-encoded-version-">
</a></h3>
<pre>DEST[31:0] := SRC1[31:0] * SRC2[31:0]
DEST[63:32] := SRC1[63:32] * SRC2[63:32]
DEST[95:64] := SRC1[95:64] * SRC2[95:64]
DEST[127:96] := SRC1[127:96] * SRC2[127:96]
DEST[MAXVL-1:128] := 0
</pre>
<h3 id="mulps--128-bit-legacy-sse-version-">MULPS (128-bit Legacy SSE Version)<a class="anchor" href="#mulps--128-bit-legacy-sse-version-">
</a></h3>
<pre>DEST[31:0] := SRC1[31:0] * SRC2[31:0]
DEST[63:32] := SRC1[63:32] * SRC2[63:32]
DEST[95:64] := SRC1[95:64] * SRC2[95:64]
DEST[127:96] := SRC1[127:96] * SRC2[127:96]
DEST[MAXVL-1:128] (Unmodified)
</pre>
<h2 id="intel-c-c++-compiler-intrinsic-equivalent">Intel C/C++ Compiler Intrinsic Equivalent<a class="anchor" href="#intel-c-c++-compiler-intrinsic-equivalent">
</a></h2>
<pre>VMULPS __m512 _mm512_mul_ps( __m512 a, __m512 b);
</pre>
<pre>VMULPS __m512 _mm512_mask_mul_ps(__m512 s, __mmask16 k, __m512 a, __m512 b);
</pre>
<pre>VMULPS __m512 _mm512_maskz_mul_ps(__mmask16 k, __m512 a, __m512 b);
</pre>
<pre>VMULPS __m512 _mm512_mul_round_ps( __m512 a, __m512 b, int);
</pre>
<pre>VMULPS __m512 _mm512_mask_mul_round_ps(__m512 s, __mmask16 k, __m512 a, __m512 b, int);
</pre>
<pre>VMULPS __m512 _mm512_maskz_mul_round_ps(__mmask16 k, __m512 a, __m512 b, int);
</pre>
<pre>VMULPS __m256 _mm256_mask_mul_ps(__m256 s, __mmask8 k, __m256 a, __m256 b);
</pre>
<pre>VMULPS __m256 _mm256_maskz_mul_ps(__mmask8 k, __m256 a, __m256 b);
</pre>
<pre>VMULPS __m128 _mm_mask_mul_ps(__m128 s, __mmask8 k, __m128 a, __m128 b);
</pre>
<pre>VMULPS __m128 _mm_maskz_mul_ps(__mmask8 k, __m128 a, __m128 b);
</pre>
<pre>VMULPS __m256 _mm256_mul_ps (__m256 a, __m256 b);
</pre>
<pre>MULPS __m128 _mm_mul_ps (__m128 a, __m128 b);
</pre>
<h2 class="exceptions" id="simd-floating-point-exceptions">SIMD Floating-Point Exceptions<a class="anchor" href="#simd-floating-point-exceptions">
</a></h2>
<p>Overflow, Underflow, Invalid, Precision, Denormal.</p>
<h2 class="exceptions" id="other-exceptions">Other Exceptions<a class="anchor" href="#other-exceptions">
</a></h2>
<p>Non-EVEX-encoded instruction, see <span class="not-imported">Table 2-19</span>, “Type 2 Class Exception Conditions.”</p>
<p>EVEX-encoded instruction, see <span class="not-imported">Table 2-46</span>, “Type E2 Class Exception Conditions.”</p><footer><p>
This UNOFFICIAL, mechanically-separated, non-verified reference is provided for convenience, but it may be
inc<span style="opacity: 0.2">omp</span>lete or b<sub>r</sub>oke<sub>n</sub> in various obvious or non-obvious
ways. Refer to <a href="https://software.intel.com/en-us/download/intel-64-and-ia-32-architectures-sdm-combined-volumes-1-2a-2b-2c-2d-3a-3b-3c-3d-and-4">Intel® 64 and IA-32 Architectures Software Developers Manual</a> for anything serious.
</p></footer></body></html>