ia32-64/x86/vpblendd.html
2025-07-08 02:23:29 -03:00

106 lines
5.1 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg" xmlns:x86="http://www.felixcloutier.com/x86"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><link rel="stylesheet" type="text/css" href="style.css"></link><title>VPBLENDD
— Blend Packed Dwords</title></head><body><header><nav><ul><li><a href='index.html'>Index</a></li><li>December 2023</li></ul></nav></header><h1>VPBLENDD
— Blend Packed Dwords</h1>
<table>
<tr>
<th>Opcode/Instruction</th>
<th>Op/En</th>
<th>64/32 -bit Mode</th>
<th>CPUID Feature Flag</th>
<th>Description</th></tr>
<tr>
<td>VEX.128.66.0F3A.W0 02 /r ib VPBLENDD xmm1, xmm2, xmm3/m128, imm8</td>
<td>RVMI</td>
<td>V/V</td>
<td>AVX2</td>
<td>Select dwords from xmm2 and xmm3/m128 from mask specified in imm8 and store the values into xmm1.</td></tr>
<tr>
<td>VEX.256.66.0F3A.W0 02 /r ib VPBLENDD ymm1, ymm2, ymm3/m256, imm8</td>
<td>RVMI</td>
<td>V/V</td>
<td>AVX2</td>
<td>Select dwords from ymm2 and ymm3/m256 from mask specified in imm8 and store the values into ymm1.</td></tr></table>
<h2 id="instruction-operand-encoding">Instruction Operand Encoding<a class="anchor" href="#instruction-operand-encoding">
</a></h2>
<table>
<tr>
<th>Op/En</th>
<th>Operand 1</th>
<th>Operand 2</th>
<th>Operand 3</th>
<th>Operand 4</th></tr>
<tr>
<td>RVMI</td>
<td>ModRM:reg (w)</td>
<td>VEX.vvvv (r)</td>
<td>ModRM:r/m (r)</td>
<td>imm8</td></tr></table>
<h2 id="description">Description<a class="anchor" href="#description">
</a></h2>
<p>Dword elements from the source operand (second operand) are conditionally written to the destination operand (first operand) depending on bits in the immediate operand (third operand). The immediate bits (bits 7:0) form a mask that determines whether the corresponding dword in the destination is copied from the source. If a bit in the mask, corresponding to a dword, is “1", then the dword is copied, else the dword is unchanged.</p>
<p>VEX.128 encoded version: The second source operand can be an XMM register or a 128-bit memory location. The first source and destination operands are XMM registers. Bits (MAXVL-1:128) of the corresponding YMM register are zeroed.</p>
<p>VEX.256 encoded version: The first source operand is a YMM register. The second source operand is a YMM register or a 256-bit memory location. The destination operand is a YMM register.</p>
<h2 id="operation">Operation<a class="anchor" href="#operation">
</a></h2>
<h3 id="vpblendd--vex-256-encoded-version-">VPBLENDD (VEX.256 encoded version)<a class="anchor" href="#vpblendd--vex-256-encoded-version-">
</a></h3>
<pre>IF (imm8[0] == 1) THEN DEST[31:0] := SRC2[31:0]
ELSE DEST[31:0] := SRC1[31:0]
IF (imm8[1] == 1) THEN DEST[63:32] := SRC2[63:32]
ELSE DEST[63:32] := SRC1[63:32]
IF (imm8[2] == 1) THEN DEST[95:64] := SRC2[95:64]
ELSE DEST[95:64] := SRC1[95:64]
IF (imm8[3] == 1) THEN DEST[127:96] := SRC2[127:96]
ELSE DEST[127:96] := SRC1[127:96]
IF (imm8[4] == 1) THEN DEST[159:128] := SRC2[159:128]
ELSE DEST[159:128] := SRC1[159:128]
IF (imm8[5] == 1) THEN DEST[191:160] := SRC2[191:160]
ELSE DEST[191:160] := SRC1[191:160]
IF (imm8[6] == 1) THEN DEST[223:192] := SRC2[223:192]
ELSE DEST[223:192] := SRC1[223:192]
IF (imm8[7] == 1) THEN DEST[255:224] := SRC2[255:224]
ELSE DEST[255:224] := SRC1[255:224]
</pre>
<h3 id="vpblendd--vex-128-encoded-version-">VPBLENDD (VEX.128 encoded version)<a class="anchor" href="#vpblendd--vex-128-encoded-version-">
</a></h3>
<pre>IF (imm8[0] == 1) THEN DEST[31:0] := SRC2[31:0]
ELSE DEST[31:0] := SRC1[31:0]
IF (imm8[1] == 1) THEN DEST[63:32] := SRC2[63:32]
ELSE DEST[63:32] := SRC1[63:32]
IF (imm8[2] == 1) THEN DEST[95:64] := SRC2[95:64]
ELSE DEST[95:64] := SRC1[95:64]
IF (imm8[3] == 1) THEN DEST[127:96] := SRC2[127:96]
ELSE DEST[127:96] := SRC1[127:96]
DEST[MAXVL-1:128] := 0
</pre>
<h2 id="intel-c-c++-compiler-intrinsic-equivalent">Intel C/C++ Compiler Intrinsic Equivalent<a class="anchor" href="#intel-c-c++-compiler-intrinsic-equivalent">
</a></h2>
<pre>VPBLENDD: __m128i _mm_blend_epi32 (__m128i v1, __m128i v2, const int mask)
</pre>
<pre>VPBLENDD: __m256i _mm256_blend_epi32 (__m256i v1, __m256i v2, const int mask)
</pre>
<h2 class="exceptions" id="simd-floating-point-exceptions">SIMD Floating-Point Exceptions<a class="anchor" href="#simd-floating-point-exceptions">
</a></h2>
<p>None.</p>
<h2 class="exceptions" id="other-exceptions">Other Exceptions<a class="anchor" href="#other-exceptions">
</a></h2>
<p>See <span class="not-imported">Table 2-21</span>, “Type 4 Class Exception Conditions.”</p>
<p>Additionally:</p>
<table>
<tr>
<td>#UD</td>
<td>If VEX.W = 1.</td></tr></table><footer><p>
This UNOFFICIAL, mechanically-separated, non-verified reference is provided for convenience, but it may be
inc<span style="opacity: 0.2">omp</span>lete or b<sub>r</sub>oke<sub>n</sub> in various obvious or non-obvious
ways. Refer to <a href="https://software.intel.com/en-us/download/intel-64-and-ia-32-architectures-sdm-combined-volumes-1-2a-2b-2c-2d-3a-3b-3c-3d-and-4">Intel® 64 and IA-32 Architectures Software Developers Manual</a> for anything serious.
</p></footer></body></html>